60 Barbarian
60 Wizard
60 Demon Hunter
60 Monk
60 Witch Doctor
60 Barbarian
+186 Strength
+38 Lightning Resistance
+73 Resistance to All Elements
Attack Speed Increased by 8%
+28% Life
+309 Strength
+113 Vitality
Level Requirement Reduced by 9
+257 Strength
+200 Dexterity
+72 Resistance to All Elements
+12% Life
+25% Extra Gold from Monsters
+9% Movement Speed
Reduces damage from Cold attacks by 7%.
+175 Strength
+12 Resistance to All Elements
Attack Speed Increased by 6%
Regenerates 294 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+249 Strength
+28 Intelligence
+73 Resistance to All Elements
+11% Life
+264 Armor
Regenerates 258 Life per Second
+153 Strength
+45 Dexterity
+208 Vitality
+35 Resistance to All Elements
Level Requirement Reduced by 7
+208 Strength
+30 Dexterity
+158 Vitality
+30 Arcane Resistance
+16% Extra Gold from Monsters
Critical Hit Chance Increased by 5.5%
+250 Minimum Damage
+385 Maximum Damage
+40% Damage
+154 Intelligence
+0.25 Attacks per Second
Each Hit Adds +252 Life
16.7% Chance to Fear on Hit
Level Requirement Reduced by 8
+296 Minimum Damage
+408 Maximum Damage
+43% Damage
+225 Strength
+116 Dexterity
+74 Intelligence
Critical Hit Damage Increased by 44%
+231 Strength
+118 Vitality
+193 Armor
+11 Maximum Fury (Barbarian Only)
2.30% of Damage Dealt Is Converted to Life
+11–23 Damage
+46 Strength
+83 Dexterity
+37 Intelligence
+4% Life
Critical Hit Damage Increased by 28%
Critical Hit Chance Increased by 6.0%
+38 Strength
+61 Vitality
Attack Speed Increased by 7%
+238 Life after Each Kill
Critical Hit Damage Increased by 23%
Regenerates 27 Life per Second
Critical Hit Chance Increased by 3.0%
+221 Strength
+193 Dexterity
+48 Arcane Resistance
Critical Hit Damage Increased by 59%
Critical Hit Chance Increased by 10.0%
Reduces damage from ranged attacks by 4%.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Strength: 2488
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2488.00%.
Increases Armor by 2488.
Dexterity: 735
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 735.00%.
Increases dodge chance by 24.70%.
Intelligence: 361
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 361.00%.
Increases resistances by 36.1.
Vitality: 787
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5925
Reduces all damage from enemies of the same level as you by 66.39%.
Maximum Life: 43123
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 111/111
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BigBertha
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Intervene | |
Last updated on Mar 19, 2013 7:43 PM PDT