Cause acid to rain down, dealing an initial 115% weapon damage as Poison, followed by 150% weapon damage as Poison over 3 seconds to enemies who remain in the area.
Decay
Unlocked at level 22
Lob Blob Bomb
The acid on the ground forms into a slime that irradiates nearby enemies for 250% weapon damage as Poison over 5 seconds.
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 100% of your weapon damage as Physical.
Voodoo
Unlocked at level 19
Restless Giant
When the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds gaining: 20% movement speed 35% attack speed 200% Physical damage
This effect cannot occur more than once every 120 seconds. Elite enemies include champions, rares, bosses, and other players.
Strength: 158 Primary attribute for Barbarians. Increases all damage for Barbarians by 158.00%. Increases Armor by 158.
Dexterity: 213 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 213.00%. Increases dodge chance by 12.83%.
Intelligence: 1238 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 1238.00%. Increases resistances by 123.8.
Vitality: 478 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 1937 Reduces all damage from enemies of the same level as you by 39.23%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 17006 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 858/858 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.
Summon an Arcane explosion 8 yards around an enemy, dealing 100% weapon damage as Arcane and knocking back all monsters caught within it.
Cooldown: 10 seconds
Unlocked at level 15
Forceful Push
Powered Armor
Buffs you and the Enchantress, increasing Armor by 5% and slowing attackers by 30% for 3 seconds.
Unlocked at level 20
Powered Armor
Erosion
Conjures a pool of energy that deals 250% weapon damage as Arcane over 5 seconds. Affected enemies take an extra 15% damage from all attacks for 3 seconds.