60 Barbarian
60 Demon Hunter
60 Witch Doctor
60 Monk
19 Wizard
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
Unlocked at level 52
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that inflicts 189% weapon damage as Fire.
Unlocked at level 59
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases the Armor bonus to 40%.
Unlocked at level 32
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.
Unlocked at level 54
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Strength: 199
Primary attribute for Barbarians.
Increases all damage for Barbarians by 199.00%.
Increases Armor by 199.
Dexterity: 71
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 71.00%.
Increases dodge chance by 7.10%.
Intelligence: 71
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 71.00%.
Increases resistances by 7.1.
Vitality: 135
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 417
Reduces all damage from enemies of the same level as you by 12.20%.
Maximum Life: 5001
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Jeandeo
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on Nov 13, 2012 8:45 PM PST