60 Demon Hunter
60 Wizard
60 Monk
60 Witch Doctor
60 Barbarian
45 Demon Hunter
2 Wizard
1 Barbarian
1 Witch Doctor
1 Monk
+168 Strength
+96 Vitality
+47 Poison Resistance
Attack Speed Increased by 8%
Regenerates 177 Life per Second
Critical Hit Chance Increased by 4.5%
20% more Fire damage taken.
35% chance to cast a Poison Nova when you are hit.
+191 Strength
+69 Intelligence
+105 Vitality
+55 Fire Resistance
+48 Resistance to All Elements
+5% Life
+251 Armor
Melee attackers take 2242 damage per hit.
+28 Strength
+57 Vitality
+38 Cold Resistance
+44 Resistance to All Elements
+11% Movement Speed
+93 Strength
+50 Dexterity
+82 Intelligence
+46 Vitality
+33 Fire Resistance
Attack Speed Increased by 6%
Critical Hit Damage Increased by 34%
+220 Strength
+57 Dexterity
+82 Vitality
+6% Life
+13% Extra Gold from Monsters
Increases Gold and Health Pickup by 6 Yards.
+172 Strength
+86 Vitality
+181 Armor
+154 Strength
+72 Dexterity
+87 Vitality
Regenerates 91 Life per Second
Critical Hit Chance Increased by 4.0%
+269–576 Arcane Damage
+193 Strength
+107 Dexterity
+69 Intelligence
+150 Vitality
Increases Attack Speed by 10%
+153–383 Holy Damage
+49% Damage
+171 Strength
Increases Attack Speed by 11%
Each Hit Adds +833 Life
Critical Hit Damage Increased by 86%
+100 Strength
+36 Dexterity
+91 Intelligence
+35 Poison Resistance
2.80% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Increases Frenzy Damage by 13% (Barbarian Only)
+123 Strength
+52 Intelligence
+72 Vitality
+126 Armor
Regenerates 92 Life per Second
Reduces damage from melee attacks by 2%.
+24 Maximum Damage
+53 Strength
+43 Intelligence
Critical Hit Damage Increased by 27%
Critical Hit Chance Increased by 3.0%
+20 Minimum Damage
+40 Strength
+162 Dexterity
+44 Intelligence
+50 Fire Resistance
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
Unlocked at level 33
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 1893
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1893.00%.
Increases Armor by 1893.
Dexterity: 551
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 551.00%.
Increases dodge chance by 21.02%.
Intelligence: 517
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 517.00%.
Increases resistances by 51.7.
Vitality: 908
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6128
Reduces all damage from enemies of the same level as you by 67.13%.
Maximum Life: 35582
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
TheHulk
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Mar 19, 2013 1:39 AM PDT