Fire a cluster arrow that explodes for 225% weapon damage as Fire into a series of additional miniature bombs that explode for 100% weapon damage as Fire each.
Requires Bow
Archery
Unlocked at level 27
Loaded for Bear
Increases the damage of the explosion at the impact location to 304% weapon damage as Fire.
Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 160% weapon damage as Fire to the target and an additional 110% weapon damage as Fire to all other targets within 14 yards.
Requires Bow
Primary
Unlocked at level 11
Thunder Ball
When the bola explodes, it deals 160% weapon damage as Lightning and has a 35% chance to Stun the primary target for 1.5 seconds.
Summon a raven companion. Your raven companion will periodically peck at enemies for 38% of your weapon damage as Physical.
Hunting
Unlocked at level 17
Boar Companion
Summon a boar instead of a raven. The boar increases your Life regeneration by 310 per second. In addition the boar increases your resistances to all damage types by 15%.
Strength: 338 Primary attribute for Barbarians. Increases all damage for Barbarians by 338.00%. Increases Armor by 338.
Dexterity: 1825 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1825.00%. Increases dodge chance by 38.25%.
Intelligence: 313 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 313.00%. Increases resistances by 31.3.
Vitality: 901 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 3984 Reduces all damage from enemies of the same level as you by 57.04%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 41354 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.