Strength: 33 Primary attribute for Barbarians. Increases all damage for Barbarians by 33.00%. Increases Armor by 33.
Dexterity: 57 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 57.00%. Increases dodge chance by 5.70%.
Intelligence: 138 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 138.00%. Increases resistances by 13.8.
Vitality: 111 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 301 Reduces all damage from enemies of the same level as you by 22.28%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 1230 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 350/350 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.