Invoke a bubble of warped time and space for 8 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the movement of enemy projectiles by 90%.
Defensive
Unlocked at level 16
Stretch Time
Time is sped up for any allies standing in the area, increasing their attack speed by 10%.
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 120 seconds.
This is an Armor spell. Only one Armor spell can be active at a time.
Conjuration
Unlocked at level 28
Force Armor
While Energy Armor is active, incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
Strength: 79 Primary attribute for Barbarians. Increases all damage for Barbarians by 79.00%. Increases Armor by 79.
Dexterity: 79 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 79.00%. Increases dodge chance by 7.90%.
Intelligence: 223 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 223.00%. Increases resistances by 22.3.
Vitality: 151 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 75 Reduces all damage from enemies of the same level as you by 2.44%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 5561 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 100/100 A fast-regenerating resource used for most Wizard skills.