60 Barbarian
60 Wizard
60 Witch Doctor
60 Demon Hunter
60 Monk
13 Witch Doctor
Hardcore
11 Monk
Hardcore
3 Wizard
+182 Strength
+75 Vitality
+10% Life
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 31%
Reduces damage from melee attacks by 5%.
+343 Strength
+136 Vitality
+80 Resistance to All Elements
+373 Armor
+297 Strength
+69 Vitality
+59 Lightning Resistance
+78 Resistance to All Elements
+12% Life
Regenerates 153 Life per Second
Reduces damage from Cold attacks by 7%.
+71 Strength
Attack Speed Increased by 9%
Critical Hit Damage Increased by 39%
Critical Hit Chance Increased by 9.0%
+243 Strength
+34 Vitality
+39 Lightning Resistance
+80 Resistance to All Elements
+253 Armor
Regenerates 266 Life per Second
+116 Strength
+90 Dexterity
+108 Vitality
Attack Speed Increased by 8%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+78 Strength
+60 Dexterity
+54 Intelligence
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1188 damage per hit.
Critical Hit Chance Increased by 4.0%
+294–670 Poison Damage
+32% Damage
+207 Strength
+49 Vitality
Critical Hit Damage Increased by 200%
+217 Minimum Damage
+323 Maximum Damage
+37% Damage
+152 Strength
+0.24 Attacks per Second
Critical Hit Damage Increased by 100%
2.80% of Damage Dealt Is Converted to Life
12.9% Chance to Fear on Hit
+144 Strength
+146 Intelligence
+49 Vitality
+69 Resistance to All Elements
Attack Speed Increased by 8%
Critical Hit Damage Increased by 48%
+250 Strength
+24 Dexterity
+42 Resistance to All Elements
+210 Armor
Critical Hit Chance Increased by 4.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+30 Intelligence
Critical Hit Chance Increased by 1.0%
Increases Bonus Experience by 23%
Increases Gold and Health Pickup by 7 Yards.
+29–60 Damage
+165 Strength
+55 Resistance to All Elements
Critical Hit Damage Increased by 72%
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2684
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2684.00%.
Increases Armor by 2684.
Dexterity: 324
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 324.00%.
Increases dodge chance by 15.60%.
Intelligence: 380
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 380.00%.
Increases resistances by 38.0.
Vitality: 813
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6630
Reduces all damage from enemies of the same level as you by 68.85%.
Maximum Life: 35052
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Prodigy
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Onslaught | |
| Inspire |
Last updated on May 16, 2013 7:27 PM PDT