60 Barbarian
56 Monk
52 Wizard
38 Witch Doctor
11 Demon Hunter
+99 Strength
+96 Vitality
+12% Life
+113 Strength
+48 Dexterity
+169 Vitality
+237 Armor
+82 Strength
+60 Dexterity
+68 Vitality
+60 Resistance to All Elements
12% Better Chance of Finding Magical Items
+65 Strength
+73 Dexterity
+149 Vitality
+45 Fire Resistance
+29 Resistance to All Elements
Health Globes and Potions Grant +2102 Life.
+96 Strength
+69 Dexterity
+96 Vitality
+27 Physical Resistance
+4% Life
+150 Strength
+61 Dexterity
+90 Vitality
+94 Strength
+114 Vitality
+27 Fire Resistance
11% Better Chance of Finding Magical Items
+250 Minimum Damage
+25 Minimum Damage
+352 Maximum Damage
+49% Damage
+131 Vitality
+118 Strength
+138 Vitality
+12% Life
1.5% Chance to Blind on Hit
Increases Critical Hit Chance of Arcane Orb by 5% (Wizard Only)
+195 Strength
+84 Vitality
+41 Fire Resistance
Melee attackers take 605 damage per hit.
Attack Speed Increased by 5%
+8–16 Damage
+42 Strength
+56 Intelligence
+48 Vitality
+21 Arcane Resistance
Regenerates 21 Life per Second
+5–10 Damage
+111 Strength
+24 Dexterity
+57 Vitality
+63 Life after Each Kill
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Increases bonus to Dodge Chance to 60%.
Unlocked at level 52
Strength: 1364
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1364.00%.
Increases Armor by 1364.
Dexterity: 406
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 406.00%.
Increases dodge chance by 17.65%.
Intelligence: 127
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 127.00%.
Increases resistances by 12.7.
Vitality: 1375
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6479
Reduces all damage from enemies of the same level as you by 68.35%.
Maximum Life: 61953
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kaylann
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Loyalty | |
Last updated on May 19, 2013 8:00 PM PDT