60 Monk
Hardcore
60 Wizard
60 Barbarian
56 Demon Hunter
54 Monk
30 Wizard
Hardcore
18 Demon Hunter
Hardcore
12 Witch Doctor
Hardcore
9 Barbarian
Hardcore
8 Witch Doctor
+91 Strength
+86 Dexterity
+82 Intelligence
+11% Life
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 23%
Reduces damage from melee attacks by 6%.
+77 Strength
+210 Vitality
+51 Resistance to All Elements
+186 Armor
Regenerates 186 Life per Second
+100 Strength
+88 Vitality
+64 Resistance to All Elements
+12% Movement Speed
Level Requirement Reduced by 11
+87 Strength
+38 Physical Resistance
+53 Resistance to All Elements
Attack Speed Increased by 6%
Critical Hit Chance Increased by 6.5%
Increases Gold and Health Pickup by 7 Yards.
+171 Strength
+26 Lightning Resistance
+76 Resistance to All Elements
+244 Armor
+14% Extra Gold from Monsters
Regenerates 261 Life per Second
+84 Strength
+216 Vitality
+40 Lightning Resistance
+56 Resistance to All Elements
+288 Armor
+81 Strength
+58 Dexterity
+80 Vitality
+52 Fire Resistance
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1383 damage per hit.
+29 Maximum Damage
+309–630 Holy Damage
+39% Damage
Critical Hit Damage Increased by 127%
+307–651 Poison Damage
+71 Intelligence
+199 Vitality
Each Hit Adds +917 Life
Critical Hit Damage Increased by 48%
+90 Strength
+71 Vitality
+71 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 7% (Barbarian Only)
+11–24 Damage
+31 Strength
+61 Vitality
Attack Speed Increased by 6%
+18% Extra Gold from Monsters
Critical Hit Chance Increased by 4.0%
+59 Strength
Attack Speed Increased by 7%
Each Hit Adds +147 Life
Critical Hit Chance Increased by 3.5%
+21 Maximum Damage
+103 Strength
+103 Vitality
+46 Physical Resistance
Attack Speed Increased by 9%
Each Hit Adds +546 Life
Reduces duration of control impairing effects by 11%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Slams through enemies, knocking them back and inflicting 25% weapon damage.
Unlocked at level 46
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Enemies are badly shaken and have a 15% chance to drop additional treasure or health globes.
Unlocked at level 37
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases Fury gained to 40.
Unlocked at level 35
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.
Unlocked at level 58
Strength: 1185
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1185.00%.
Increases Armor by 1185.
Dexterity: 219
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 219.00%.
Increases dodge chance by 12.98%.
Intelligence: 228
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 228.00%.
Increases resistances by 22.8.
Vitality: 1171
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4782
Reduces all damage from enemies of the same level as you by 61.45%.
Maximum Life: 45800
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
WhirlWind
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
Last updated on May 16, 2013 7:31 PM PDT