60 Barbarian
+180 Strength
+80 Intelligence
+72 Resistance to All Elements
Attack Speed Increased by 9%
+25% Life
+145 Strength
+66 Intelligence
+216 Vitality
+42 Physical Resistance
+65 Resistance to All Elements
+89 Strength
+54 Poison Resistance
+80 Resistance to All Elements
+237 Armor
+12% Movement Speed
Health Globes and Potions Grant +11631 Life.
+89 Vitality
+36 Cold Resistance
+45 Resistance to All Elements
+217 Armor
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 8.5%
+215 Strength
+71 Dexterity
+41 Arcane Resistance
+60 Resistance to All Elements
Regenerates 55 Life per Second
Increases Gold and Health Pickup by 7 Yards.
+192 Strength
+171 Vitality
+26 Fire Resistance
+41 Resistance to All Elements
+251 Armor
+142 Strength
+33 Dexterity
+49 Poison Resistance
+51 Resistance to All Elements
Critical Hit Chance Increased by 6.0%
+173–465 Lightning Damage
Adds 8% to Lightning Damage
Lightning skills deal 22% more damage.
+52 Lightning Resistance
Increases Attack Speed by 10%
+15% Life
Critical Hit Damage Increased by 180%
49% chance to be protected by Lightning when you are hit.
+258 Strength
+29 Vitality
+41 Lightning Resistance
+75 Resistance to All Elements
2.60% of Damage Dealt Is Converted to Life
+24 Maximum Damage
+46 Strength
+75 Vitality
+46 Poison Resistance
+173 Armor
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 3.5%
+72 Strength
+35 Dexterity
+541 Life after Each Kill
+207 Armor
Critical Hit Damage Increased by 23%
Critical Hit Chance Increased by 4.0%
Health Globes and Potions Grant +5667 Life.
+135 Vitality
+199 Armor
Critical Hit Damage Increased by 57%
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Enemies are badly shaken and have a 15% chance to drop additional treasure or health globes.
Unlocked at level 37
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Strength: 1826
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1826.00%.
Increases Armor by 1826.
Dexterity: 306
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 306.00%.
Increases dodge chance by 15.15%.
Intelligence: 313
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 313.00%.
Increases resistances by 31.3.
Vitality: 1042
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6112
Reduces all damage from enemies of the same level as you by 67.08%.
Maximum Life: 51444
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
KhalDrogo
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Dec 18, 2012 6:57 AM PST