+256 Strength
+74 Intelligence
+80 Resistance to All Elements
Attack Speed Increased by 8%
+28% Life
+364 Strength
+158 Vitality
+78 Resistance to All Elements
+388 Armor
+257 Strength
+76 Dexterity
+77 Intelligence
+75 Vitality
+80 Resistance to All Elements
+10% Life
+12% Movement Speed
Reduces damage from Cold attacks by 8%.
+226 Strength
+58 Dexterity
+173 Vitality
Critical Hit Damage Increased by 44%
Critical Hit Chance Increased by 10.0%
Increases Gold and Health Pickup by 7 Yards.
+98 Strength
+221 Vitality
+79 Resistance to All Elements
+10% Life
+206 Armor
Regenerates 256 Life per Second
+216 Strength
+173 Dexterity
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+265 Strength
+41 Dexterity
+100 Intelligence
+75 Vitality
+70 Resistance to All Elements
Critical Hit Chance Increased by 5.5%
+245 Minimum Damage
+251 Maximum Damage
+39% Damage
+153 Strength
+0.24 Attacks per Second
Critical Hit Damage Increased by 100%
2.90% of Damage Dealt Is Converted to Life
12.4% Chance to Fear on Hit
+272 Minimum Damage
+391 Maximum Damage
+38% Damage
Critical Hit Damage Increased by 156%
Increases Damage Against Elites by 3%
+184 Strength
+98 Vitality
+77 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 4 Fury. (Barbarian Only)
Adds 6% to Poison Damage
+14 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 29%
Reduces resource cost of Weapon Throw by 3 Fury. (Barbarian Only)
+21 Minimum Damage
+66 Strength
+43 Intelligence
+69 Vitality
+80 Resistance to All Elements
Critical Hit Damage Increased by 27%
Critical Hit Chance Increased by 4.5%
+33 Maximum Damage
+226 Strength
+82 Intelligence
+62 Vitality
+27 Arcane Resistance
Critical Hit Damage Increased by 68%
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Unlocked at level 39
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Hurl a hammer with a 50% chance to Stun the target for 1.5 seconds.
Unlocked at level 33
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2798
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2798.00%.
Increases Armor by 2798.
Dexterity: 515
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 515.00%.
Increases dodge chance by 20.30%.
Intelligence: 543
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 543.00%.
Increases resistances by 54.3.
Vitality: 1258
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6235
Reduces all damage from enemies of the same level as you by 67.51%.
Maximum Life: 65573
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 128/128
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kiefin
60 Barbarian
| Charm | |
| Missile Ward | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on May 26, 2013 8:46 PM PDT