Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
Force
Unlocked at level 21
Lightning Hydra
Summon a Lightning Hydra that electrocutes enemies for 64% weapon damage as Lightning.
Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 seconds to the duration of Archon.
Strength: 199 Primary attribute for Barbarians. Increases all damage for Barbarians by 199.00%. Increases Armor by 199.
Dexterity: 261 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 261.00%. Increases dodge chance by 14.03%.
Intelligence: 376 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 376.00%. Increases resistances by 37.6.
Vitality: 289 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 801 Reduces all damage from enemies of the same level as you by 32.03%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 3062 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 137/137 A fast-regenerating resource used for most Wizard skills.
Ranged attack which deals 100% weapon damage and an additional 40% weapon damage as Poison over 2 seconds.
Cooldown: 6 seconds
Requires Bow
Unlocked at level 5
Poison Bolts
Dirty Fighting
Blinds enemies in front of the Scoundrel for 3 seconds.
Cooldown: 30 seconds
Unlocked at level 10
Dirty Fighting
Powered Shot
Powerful ranged attack that explodes on impact, dealing 25% weapon damage as Arcane to targets within 6 yards and has a 50% chance to Stun targets for 2 seconds.
Cooldown: 20 seconds
Requires Bow
Unlocked at level 15
Powered Shot
Anatomy
Increases Critical Hit Chance by 3% for you and the Scoundrel.