60 Witch Doctor
Hardcore
60 Witch Doctor
60 Barbarian
60 Demon Hunter
60 Monk
60 Monk
60 Wizard
39 Barbarian
Hardcore
30 Demon Hunter
Hardcore
+170 Strength
+24% Life
+24% Extra Gold from Monsters
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+219 Strength
+119 Vitality
+71 Resistance to All Elements
+368 Armor
Regenerates 214 Life per Second
+96 Strength
+96 Vitality
+76 Resistance to All Elements
Regenerates 136 Life per Second
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+162 Strength
+146 Dexterity
+87 Intelligence
+70 Resistance to All Elements
Critical Hit Chance Increased by 8.0%
+218 Strength
+74 Dexterity
+91 Vitality
+43 Lightning Resistance
+51 Resistance to All Elements
+197 Armor
+90 Strength
+100 Dexterity
+92 Intelligence
+96 Vitality
+51 Lightning Resistance
+69 Resistance to All Elements
Each Hit Adds +401 Life
+11% Life
19% Better Chance of Finding Magical Items
+206 Strength
+81 Intelligence
+28 Vitality
+55 Arcane Resistance
+75 Resistance to All Elements
+166 Armor
Critical Hit Chance Increased by 4.5%
+167–535 Holy Damage
+50% Damage
+186 Strength
Increases Attack Speed by 11%
Each Hit Adds +824 Life
+262–615 Holy Damage
+41% Damage
+264 Strength
+57 Intelligence
Critical Hit Damage Increased by 80%
Increases Damage Against Elites by 6%
+193 Strength
+44 Cold Resistance
+80 Resistance to All Elements
+245 Armor
+23% Extra Gold from Monsters
Regenerates 303 Life per Second
+75 Strength
Attack Speed Increased by 7%
Critical Hit Damage Increased by 15%
Critical Hit Chance Increased by 2.5%
+30–62 Damage
+29 Strength
+79 Vitality
+79 Resistance to All Elements
+4% Life
+210 Armor
Melee attackers take 188 damage per hit.
+145 Vitality
+60 Resistance to All Elements
Attack Speed Increased by 9%
Each Hit Adds +482 Life
+14% Life
18.2% chance to inflict Bleed for 135–141 damage over 5 seconds.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Regain 8% of your maximum Life for each target hit by Furious Charge.
Unlocked at level 56
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Strength: 2246
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2246.00%.
Increases Armor by 2246.
Dexterity: 394
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 394.00%.
Increases dodge chance by 17.35%.
Intelligence: 391
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 391.00%.
Increases resistances by 39.1.
Vitality: 895
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 8836
Reduces all damage from enemies of the same level as you by 74.65%.
Maximum Life: 48350
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 105/105
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Theogrin
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on May 5, 2013 1:37 PM PDT