37 Barbarian
19 Wizard
13 Monk
11 Demon Hunter
8 Witch Doctor
+40 Strength
Monster kills grant +18 experience.
+13 Dexterity
+63 Vitality
6% Better Chance of Finding Magical Items
Melee attackers take 2 damage per hit.
+42 Strength
+34 Vitality
+10% Extra Gold from Monsters
Regenerates 3 Life per Second
+10% Movement Speed
Monster kills grant +1 experience.
+46 Strength
+26 Dexterity
+76 Intelligence
Attack Speed Increased by 4%
Monster kills grant +8 experience.
+45 Strength
+47 Vitality
Monster kills grant +12 experience.
Health Globes and Potions Grant +113 Life.
+18 Strength
+16 Dexterity
+20 Intelligence
+70 Vitality
4% Better Chance of Finding Magical Items
Monster kills grant +11 experience.
Increases Gold and Health Pickup by 4 Yards.
+27 Strength
+66 Vitality
+15 Minimum Damage
+15 Maximum Damage
+4–8 Lightning Damage
+86 Strength
+41 Vitality
+35 Vitality
+4–8 Damage
+51 Strength
+67 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increase damage to 286% weapon damage.
Unlocked at level 36
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Enemies are badly shaken and have a 15% chance to drop additional treasure or health globes.
Unlocked at level 37
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Increase duration to 20 seconds.
Unlocked at level 37
Strength: 473
Primary attribute for Barbarians.
Increases all damage for Barbarians by 473.00%.
Increases Armor by 473.
Dexterity: 99
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 99.00%.
Increases dodge chance by 9.90%.
Intelligence: 140
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 140.00%.
Increases resistances by 14.0.
Vitality: 504
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 12.
Armor: 1631
Reduces all damage from enemies of the same level as you by 46.85%.
Maximum Life: 6232
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Nojidek
37 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on Jun 1, 2012 6:17 PM PDT