60 Barbarian
60 Monk
60 Demon Hunter
60 Wizard
60 Witch Doctor
+85 Strength
+74 Dexterity
+59 Vitality
+42 Physical Resistance
+45 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
Increases Bonus Experience by 27%
+54 Strength
+28 Dexterity
+318 Vitality
+79 Resistance to All Elements
+336 Armor
Reduces damage from ranged attacks by 5%.
+98 Strength
+98 Vitality
+42 Arcane Resistance
+72 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+42 Fire Resistance
Attack Speed Increased by 9%
Critical Hit Damage Increased by 27%
Critical Hit Chance Increased by 6.0%
+260 Strength
+55 Intelligence
+100 Vitality
+49 Arcane Resistance
+33 Resistance to All Elements
Melee attackers take 202 damage per hit.
+91 Strength
+98 Dexterity
+95 Intelligence
+92 Vitality
+36 Physical Resistance
Each Hit Adds +445 Life
+12% Life
+304 Armor
20% Better Chance of Finding Magical Items
+154 Strength
+8% Life
+222 Armor
12% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
2.8% Chance to Knockback on Hit
+262–493 Lightning Damage
Increases Attack Speed by 11%
Each Hit Adds +916 Life
Critical Hit Damage Increased by 80%
2.50% of Damage Dealt Is Converted to Life
+312–713 Holy Damage
+18% Damage
+119 Strength
+98 Intelligence
Critical Hit Damage Increased by 143%
1.1% Chance to Chill on Hit
+100 Strength
+50 Lightning Resistance
+80 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 8% (Barbarian Only)
+28 Minimum Damage
+169 Strength
+42 Resistance to All Elements
Regenerates 187 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+75 Strength
+42 Fire Resistance
Attack Speed Increased by 9%
+474 Life after Each Kill
Critical Hit Damage Increased by 22%
+18 Maximum Damage
+123 Strength
+61 Dexterity
+59 Cold Resistance
Critical Hit Damage Increased by 52%
Critical Hit Chance Increased by 7.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 1587
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1587.00%.
Increases Armor by 1587.
Dexterity: 352
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 352.00%.
Increases dodge chance by 16.30%.
Intelligence: 339
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 339.00%.
Increases resistances by 33.9.
Vitality: 942
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5130
Reduces all damage from enemies of the same level as you by 63.10%.
Maximum Life: 39895
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Juggernaut
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Poison Bolts | |
| Vanish | |
| Multishot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Feb 14, 2013 5:48 PM PST