Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.
Strength: 9 Primary attribute for Barbarians. Increases all damage for Barbarians by 9.00%. Increases Armor by 9.
Dexterity: 207 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 207.00%. Increases dodge chance by 12.68%.
Intelligence: 121 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 121.00%. Increases resistances by 12.1.
Vitality: 54 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 251 Reduces all damage from enemies of the same level as you by 71.51%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 584 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 150/150 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.