+199 Strength
+80 Resistance to All Elements
Attack Speed Increased by 8%
+12% Life
+172 Armor
Increases Bonus Experience by 25%
+319 Strength
+164 Vitality
+74 Resistance to All Elements
+243 Armor
+239 Strength
+31 Intelligence
+112 Vitality
+29 Poison Resistance
+80 Resistance to All Elements
+11% Life
Reduces damage from Cold attacks by 10%.
+67 Strength
+28 Dexterity
Attack Speed Increased by 8%
Critical Hit Damage Increased by 32%
Melee attackers take 599 damage per hit.
Critical Hit Chance Increased by 8.0%
+226 Strength
+125 Vitality
+77 Resistance to All Elements
+167 Strength
+95 Dexterity
Attack Speed Increased by 8%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+139 Strength
+117 Vitality
+29 Poison Resistance
Critical Hit Chance Increased by 6.0%
+238 Minimum Damage
+222 Maximum Damage
+36% Damage
+158 Dexterity
+0.21 Attacks per Second
Critical Hit Damage Increased by 176%
12.9% Chance to Fear on Hit
+290 Minimum Damage
+408 Maximum Damage
+30% Damage
Critical Hit Damage Increased by 149%
3.00% of Damage Dealt Is Converted to Life
+200 Strength
+82 Vitality
+72 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 3% (Barbarian Only)
Adds 5% to Lightning Damage
+15 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 29%
Increases Critical Hit Chance of Whirlwind by 6% (Barbarian Only)
+23–51 Damage
+164 Strength
Each Hit Adds +302 Life
Critical Hit Damage Increased by 31%
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+22 Minimum Damage
+39 Cold Resistance
Attack Speed Increased by 9%
Critical Hit Damage Increased by 58%
Critical Hit Chance Increased by 5.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
While under the effects of Frenzy, you gain 15% increased movement speed.
Unlocked at level 34
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 1937
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1937.00%.
Increases Armor by 1937.
Dexterity: 358
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 358.00%.
Increases dodge chance by 16.45%.
Intelligence: 108
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 108.00%.
Increases resistances by 10.8.
Vitality: 747
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5315
Reduces all damage from enemies of the same level as you by 63.92%.
Maximum Life: 32498
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 128/128
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kry
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Mar 7, 2013 9:05 PM PST