Strength: 198 Primary attribute for Barbarians. Increases all damage for Barbarians by 198.00%. Increases Armor by 198.
Dexterity: 1123 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1123.00%. Increases dodge chance by 31.23%.
Intelligence: 310 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 310.00%. Increases resistances by 31.0.
Vitality: 326 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 27.
Armor: 1294 Reduces all damage from enemies of the same level as you by 33.23%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 9046 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.