This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 6 Fury per attack
Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies cleaved are Chilled and take 10% increased damage from all sources for 3 seconds.
Cleave's damage turns into Cold.
Unlocked at level 55
Cost: 20 Fury
A sweeping strike causes all enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Affected enemies are Chilled and take 10% increased damage from all sources.
Rend's damage turns into Cold.
Unlocked at level 45
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 14 yards for 4 seconds.
Defensive
Unlocked at level 4
Reduce the cooldown of Ground Stomp to 8 seconds.
Enemies in the area have their movement speed slowed by 80% for 8 seconds after they recover from being stunned.
Unlocked at level 12
Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.
Cooldown is reduced by 1 second for every 25 Fury you spend.
Might
Unlocked at level 61
Cooldown is reduced by 1 second for every 15 Fury spent.
Unlocked at level 63
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Unlocked at level 44
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
All enemies within 24 yards are pulled in towards you.
Earthquake's damage turns into Physical.
Unlocked at level 56
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Nov 6, 2023 7:51 PM PST