60 Wizard
60 Barbarian
60 Monk
40 Monk
Hardcore
26 Barbarian
Hardcore
+22 Strength
+20 Vitality
Monster kills grant +9 experience.
Increases Bonus Experience by 19%
+34 Strength
+53 Vitality
+19 Vitality
Monster kills grant +9 experience.
+31 Vitality
Health Globes and Potions Grant +162 Life.
+10 Strength
+12 Dexterity
+21 Vitality
7% Better Chance of Finding Magical Items
Monster kills grant +7 experience.
+66 Strength
+41 Intelligence
+34 Vitality
Monster kills grant +14 experience.
+10 Dexterity
+14 Vitality
Monster kills grant +7 experience.
Health Globes and Potions Grant +47 Life.
+3 Minimum Damage
+25 Minimum Damage
+29 Maximum Damage
+34 Strength
+24 Dexterity
+19 Intelligence
+77 Vitality
Health Globes and Potions Grant +41 Life.
+62 Strength
+33 Intelligence
Regenerates 4 Life per Second
Increases Gold and Health Pickup by 2 Yards.
+18 Vitality
8% Better Chance of Finding Magical Items
+3–6 Damage
+34 Vitality
+34 Strength
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Affected enemies also have their movement speed reduced by 30%.
Unlocked at level 23
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Unlocked at level 24
Strength: 347
Primary attribute for Barbarians.
Increases all damage for Barbarians by 347.00%.
Increases Armor by 347.
Dexterity: 79
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 79.00%.
Increases dodge chance by 7.90%.
Intelligence: 126
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 126.00%.
Increases resistances by 12.6.
Vitality: 380
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1427
Reduces all damage from enemies of the same level as you by 52.33%.
Maximum Life: 3940
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Whiplash
26 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
Last updated on May 19, 2013 2:37 PM PDT