60 Barbarian
38 Demon Hunter
31 Wizard
23 Monk
+165 Strength
+82 Dexterity
+44 Resistance to All Elements
+14% Life
Regenerates 133 Life per Second
Melee attackers take 1035 damage per hit.
+71 Strength
+63 Dexterity
+49 Physical Resistance
+65 Resistance to All Elements
+7% Life
+76 Strength
+50 Intelligence
+128 Vitality
+50 Physical Resistance
+22 Resistance to All Elements
Melee attackers take 81 damage per hit.
+53 Strength
+142 Vitality
+45 Poison Resistance
Level Requirement Reduced by 4
+115 Intelligence
+77 Vitality
+24 Physical Resistance
Regenerates 27 Life per Second
Ignores Durability Loss
+84 Strength
+106 Vitality
+47 Cold Resistance
+29 Resistance to All Elements
+170 Armor
+83 Strength
+31 Dexterity
+38 Intelligence
+39 Cold Resistance
+52 Resistance to All Elements
+271 Minimum Damage
+223 Maximum Damage
+40% Damage
+72 Strength
+40 Lightning Resistance
+50 Resistance to All Elements
+286 Armor
Critical Hit Chance Increased by 7.0%
+168 Strength
+65 Dexterity
+70 Vitality
+35 Lightning Resistance
+5–10 Damage
+34 Strength
+34 Intelligence
+40 Vitality
+13 Lightning Resistance
+82 Strength
+76 Vitality
+34 Poison Resistance
+130 Strength
+92 Vitality
+33 Arcane Resistance
+231 Armor
Regenerates 185 Life per Second
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Focus the seismic shockwaves along a narrow path to inflict 340% weapon damage to targets along a 42 yard path.
Unlocked at level 57
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increase the movement speed of allies within 50 yards by 20% for 3 seconds.
Unlocked at level 53
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Enemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.
Unlocked at level 57
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.
Unlocked at level 56
Strength: 1205
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1205.00%.
Increases Armor by 1205.
Dexterity: 308
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 308.00%.
Increases dodge chance by 15.20%.
Intelligence: 304
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 304.00%.
Increases resistances by 30.4.
Vitality: 858
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6441
Reduces all damage from enemies of the same level as you by 68.22%.
Maximum Life: 36670
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
LiyLautner
60 Barbarian
| Poison Bolts | |
| Multishot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Onslaught | |
| Guardian |
Last updated on Jul 30, 2012 5:54 AM PDT