60 Wizard
60 Monk
60 Barbarian
5 Barbarian
Hardcore
5 Witch Doctor
2 Demon Hunter
+49 Strength
+61 Intelligence
+45 Arcane Resistance
+43 Resistance to All Elements
+16% Life
Critical Hit Chance Increased by 4.0%
+110 Strength
+215 Vitality
+46 Poison Resistance
+54 Resistance to All Elements
Health Globes and Potions Grant +5441 Life.
+199 Strength
+189 Dexterity
+86 Intelligence
+39 Lightning Resistance
+58 Resistance to All Elements
+11% Movement Speed
+50 Fire Resistance
+34 Resistance to All Elements
Attack Speed Increased by 6%
Critical Hit Damage Increased by 32%
Melee attackers take 637 damage per hit.
Critical Hit Chance Increased by 7.5%
+191 Strength
+72 Dexterity
+98 Vitality
+36 Arcane Resistance
+68 Resistance to All Elements
+21% Extra Gold from Monsters
Melee attackers take 1679 damage per hit.
+128 Strength
+174 Vitality
+45 Fire Resistance
+52 Resistance to All Elements
+165 Armor
+93 Vitality
+52 Physical Resistance
+54 Resistance to All Elements
Critical Hit Chance Increased by 4.5%
Health Globes and Potions Grant +2912 Life.
Increases Gold and Health Pickup by 6 Yards.
+278–483 Lightning Damage
+170 Vitality
Critical Hit Damage Increased by 159%
+24 Maximum Damage
+236–535 Poison Damage
Each Hit Adds +723 Life
Critical Hit Damage Increased by 61%
+202 Strength
+75 Intelligence
+32 Vitality
+44 Physical Resistance
+52 Resistance to All Elements
+73 Strength
+11 Cold Resistance
Attack Speed Increased by 6%
Each Hit Adds +118 Life
+4% Life
Critical Hit Damage Increased by 23%
+22 Cold Resistance
Attack Speed Increased by 6%
Critical Hit Damage Increased by 24%
Critical Hit Chance Increased by 3.0%
+110 Strength
+96 Vitality
+36 Lightning Resistance
Critical Hit Damage Increased by 55%
Critical Hit Chance Increased by 6.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Generate 8 additional Fury for each target hit while charging.
Unlocked at level 38
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 1249
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1249.00%.
Increases Armor by 1249.
Dexterity: 328
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 328.00%.
Increases dodge chance by 15.70%.
Intelligence: 289
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 289.00%.
Increases resistances by 28.9.
Vitality: 1005
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4190
Reduces all damage from enemies of the same level as you by 58.28%.
Maximum Life: 42541
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Adele
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Anatomy |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 10, 2013 9:05 PM PDT