60 Barbarian
60 Monk
60 Wizard
60 Demon Hunter
60 Witch Doctor
1 Witch Doctor
1 Demon Hunter
1 Monk
1 Barbarian
+100 Strength
+82 Vitality
+28% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
+298 Strength
+182 Vitality
+77 Resistance to All Elements
+391 Armor
+151 Strength
+45 Intelligence
+99 Vitality
+77 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+218 Strength
+55 Vitality
+34 Lightning Resistance
Regenerates 319 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+240 Strength
+58 Vitality
+45 Lightning Resistance
+75 Resistance to All Elements
+246 Armor
Regenerates 330 Life per Second
+156 Strength
+98 Dexterity
+96 Intelligence
+224 Vitality
Each Hit Adds +473 Life
+12% Life
19% Better Chance of Finding Magical Items
+74 Strength
+71 Vitality
+45 Physical Resistance
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1287 damage per hit.
+316 Minimum Damage
+362 Maximum Damage
+27% Damage
Critical Hit Damage Increased by 151%
2.50% of Damage Dealt Is Converted to Life
21% chance to drag enemies to you when attacking.
+292 Minimum Damage
+184 Maximum Damage
+37% Damage
+266 Strength
+66 Vitality
+0.23 Attacks per Second
Critical Hit Damage Increased by 100%
10.5% Chance to Fear on Hit
+199 Strength
+78 Resistance to All Elements
+15% Extra Gold from Monsters
+14 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Bash Damage by 14% (Barbarian Only)
+22–53 Damage
+168 Strength
+54 Intelligence
+66 Vitality
Each Hit Adds +239 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+236 Strength
+95 Vitality
+47 Fire Resistance
+162 Armor
Critical Hit Chance Increased by 5.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+307 Strength
+94 Dexterity
+49 Physical Resistance
Critical Hit Damage Increased by 52%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2777
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2777.00%.
Increases Armor by 2777.
Dexterity: 318
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 318.00%.
Increases dodge chance by 15.45%.
Intelligence: 321
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 321.00%.
Increases resistances by 32.1.
Vitality: 1243
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6538
Reduces all damage from enemies of the same level as you by 68.55%.
Maximum Life: 61293
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 119/119
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Hwanin
60 Barbarian
| Intervene | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on May 21, 2013 7:56 PM PDT