60 Monk
60 Demon Hunter
60 Wizard
35 Witch Doctor
17 Barbarian
15 Monk
+8 Strength
Melee attackers take 2 damage per hit.
Increases Bonus Experience by 19%
Increases Gold and Health Pickup by 3 Yards.
+19 Strength
Health Globes and Potions Grant +54 Life.
+8% Movement Speed
Melee attackers take 2 damage per hit.
+20 Strength
Critical Hit Chance Increased by 1.5%
+9 Armor
+25 Minimum Damage
+25 Maximum Damage
+21 Strength
+29 Vitality
Each Hit Adds +3 Life
+25 Minimum Damage
+25 Maximum Damage
+36 Vitality
Increases Attack Speed by 2%
Each Hit Adds +9 Life
+40 Strength
1.40% of Damage Dealt Is Converted to Life
+29 Minimum Damage
+84 Strength
+185 Dexterity
+43 Physical Resistance
+4% Life
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+52 Strength
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Strength: 302
Primary attribute for Barbarians.
Increases all damage for Barbarians by 302.00%.
Increases Armor by 302.
Dexterity: 209
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 209.00%.
Increases dodge chance by 12.73%.
Intelligence: 24
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 24.00%.
Increases resistances by 2.4.
Vitality: 106
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 623
Reduces all damage from enemies of the same level as you by 42.29%.
Maximum Life: 1211
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BlakeGriffin
17 Barbarian
| Heal | |
| Intimidate | |
| Charge | |
Last updated on Mar 15, 2013 12:17 AM PDT