60 Demon Hunter
60 Monk
60 Barbarian
60 Wizard
25 Barbarian
1 Witch Doctor
1 Barbarian
1 Demon Hunter
1 Wizard
1 Monk
+191 Strength
+77 Resistance to All Elements
Attack Speed Increased by 8%
+10% Life
Increases Gold and Health Pickup by 7 Yards.
+159 Strength
+53 Vitality
+45 Arcane Resistance
+80 Resistance to All Elements
+248 Armor
+321 Strength
+63 Intelligence
+77 Vitality
+51 Lightning Resistance
+80 Resistance to All Elements
+17% Extra Gold from Monsters
+94 Strength
+77 Resistance to All Elements
+19% Extra Gold from Monsters
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 11% (Barbarian Only)
+167 Strength
Attack Speed Increased by 8%
Each Hit Adds +211 Life
Regenerates 162 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+27–60 Damage
+165 Strength
+86 Vitality
Each Hit Adds +279 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Unlocked at level 60
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Any targets who are critically hit by Furious Charge will be stunned for 2.5 seconds.
Unlocked at level 47
Strength: 1344
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1344.00%.
Increases Armor by 1344.
Dexterity: 87
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 87.00%.
Increases dodge chance by 8.70%.
Intelligence: 150
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 150.00%.
Increases resistances by 15.0.
Vitality: 383
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 3130
Reduces all damage from enemies of the same level as you by 51.06%.
Maximum Life: 15049
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BEEST
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Hysteria |
| Intervene | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Jun 19, 2013 1:27 PM PDT