60 Barbarian
60 Wizard
60 Demon Hunter
60 Monk
60 Witch Doctor
13 Wizard
Hardcore
7 Wizard
+177 Strength
+74 Resistance to All Elements
Attack Speed Increased by 9%
+27% Life
+247 Armor
+281 Strength
+32 Vitality
+71 Resistance to All Elements
+265 Armor
Regenerates 54 Life per Second
+192 Strength
+60 Vitality
+46 Fire Resistance
+51 Resistance to All Elements
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+187 Strength
+26 Lightning Resistance
Critical Hit Damage Increased by 25%
Regenerates 310 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
+180 Strength
+67 Vitality
+75 Resistance to All Elements
+11% Life
+264 Armor
Regenerates 301 Life per Second
+173 Strength
+120 Vitality
+57 Resistance to All Elements
+265 Armor
Regenerates 76 Life per Second
+83 Vitality
+57 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1448 damage per hit.
Reduces damage from melee attacks by 4%.
+312 Minimum Damage
+268 Maximum Damage
+29% Damage
+166 Vitality
Critical Hit Damage Increased by 134%
2.70% of Damage Dealt Is Converted to Life
20% chance to drag enemies to you when attacking.
+271 Minimum Damage
+338 Maximum Damage
+38% Damage
+168 Strength
+0.21 Attacks per Second
Critical Hit Damage Increased by 80%
13.4% Chance to Fear on Hit
+195 Strength
+80 Resistance to All Elements
+214 Armor
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Reduces resource cost of Rend by 3 Fury. (Barbarian Only)
Attack Speed Increased by 7%
+4% Life
Critical Hit Damage Increased by 19%
Regenerates 71 Life per Second
Critical Hit Chance Increased by 3.0%
+47 Resistance to All Elements
Attack Speed Increased by 6%
15% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
+75 Strength
+121 Vitality
Attack Speed Increased by 9%
44% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Redirect 35% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
Unlocked at level 42
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1929
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1929.00%.
Increases Armor by 1929.
Dexterity: 105
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 105.00%.
Increases dodge chance by 10.13%.
Intelligence: 105
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 105.00%.
Increases resistances by 10.5.
Vitality: 852
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6270
Reduces all damage from enemies of the same level as you by 67.64%.
Maximum Life: 42736
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
KimPossible
60 Barbarian
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on May 21, 2013 11:13 PM PDT