14 Demon Hunter
Hardcore (Dead)
7 Barbarian
Hardcore
5 Barbarian
2 Wizard
+1 Armor
Increases Gold and Health Pickup by 2 Yards.
Attack Speed Increased by 2%
+5 Intelligence
+25% Damage
Monster kills grant +1 experience.
+1 Armor
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Strength: 22
Primary attribute for Barbarians.
Increases all damage for Barbarians by 22.00%.
Increases Armor by 22.
Dexterity: 12
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 12.00%.
Increases dodge chance by 1.20%.
Intelligence: 17
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 17.00%.
Increases resistances by 1.7.
Vitality: 17
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 68
Reduces all damage from enemies of the same level as you by 21.38%.
Maximum Life: 226
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kapissark
5 Barbarian
Last updated on Jun 12, 2012 10:52 PM PDT