60 Demon Hunter
60 Demon Hunter
50 Wizard
42 Witch Doctor
23 Witch Doctor
12 Barbarian
1 Demon Hunter
Hardcore
1 Monk
1 Barbarian
1 Wizard
+7% Extra Gold from Monsters
Regenerates 1 Life per Second
+23 Strength
+6 Dexterity
+3 Vitality
Regenerates 1 Life per Second
2% Better Chance of Finding Magical Items
+7% Movement Speed
6% Better Chance of Finding Magical Items
+1 Strength
Regenerates 1 Life per Second
Monster kills grant +6 experience.
+1 Minimum Damage
+2 Maximum Damage
+17 Vitality
Increases Attack Speed by 3%
+11 Life after Each Kill
+3 Maximum Fury (Barbarian Only)
Monster kills grant +8 experience.
+1–2 Lightning Damage
+17 Strength
+13 Intelligence
+9 Life after Each Kill
+2 Strength
+1 Vitality
6% Better Chance of Finding Magical Items
Health Globes and Potions Grant +13 Life.
Attack Speed Increased by 2%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Instead of Knockback, each hit has a 35% chance to Stun the target for 1.5 seconds.
Unlocked at level 6
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Strength: 86
Primary attribute for Barbarians.
Increases all damage for Barbarians by 86.00%.
Increases Armor by 86.
Dexterity: 25
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 25.00%.
Increases dodge chance by 2.50%.
Intelligence: 32
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 32.00%.
Increases resistances by 3.2.
Vitality: 52
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 229
Reduces all damage from enemies of the same level as you by 27.62%.
Maximum Life: 604
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 103/103
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
JessBARBIE
12 Barbarian
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Last updated on Feb 3, 2013 1:52 PM PST