60 Witch Doctor
Hardcore
60 Barbarian
60 Demon Hunter
60 Monk
60 Wizard
60 Witch Doctor
60 Demon Hunter
60 Monk
60 Barbarian
60 Wizard
+173 Strength
+12% Life
20% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 25%
Reduces damage from melee attacks by 6%.
+318 Strength
+96 Vitality
+26 Fire Resistance
+71 Resistance to All Elements
+261 Armor
+99 Strength
+128 Dexterity
+93 Vitality
+73 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+99 Strength
+82 Dexterity
Critical Hit Damage Increased by 48%
Regenerates 333 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+262 Strength
+124 Dexterity
+76 Resistance to All Elements
+249 Armor
Regenerates 250 Life per Second
+138 Strength
+136 Dexterity
+98 Intelligence
+176 Vitality
Each Hit Adds +438 Life
+10% Life
19% Better Chance of Finding Magical Items
+80 Strength
+34 Arcane Resistance
+59 Resistance to All Elements
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1173 damage per hit.
+240 Minimum Damage
+360 Maximum Damage
+48% Damage
+503 Strength
+167 Dexterity
Critical Hit Damage Increased by 252%
97.1% chance to inflict Bleed for 5908–7301 damage over 5 seconds.
+197 Strength
+31 Arcane Resistance
+78 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Cleave Damage by 7% (Barbarian Only)
+46 Strength
Attack Speed Increased by 7%
Each Hit Adds +104 Life
+5% Life
Critical Hit Damage Increased by 39%
Critical Hit Chance Increased by 4.5%
+18 Minimum Damage
+176 Strength
+82 Vitality
Attack Speed Increased by 7%
16% Better Chance of Finding Magical Items
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+179 Vitality
+38 Resistance to All Elements
Critical Hit Damage Increased by 99%
Critical Hit Chance Increased by 7.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 2425
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2425.00%.
Increases Armor by 2425.
Dexterity: 753
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 753.00%.
Increases dodge chance by 25.06%.
Intelligence: 214
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 214.00%.
Increases resistances by 21.4.
Vitality: 851
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7028
Reduces all damage from enemies of the same level as you by 70.08%.
Maximum Life: 38177
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Redemption
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 20, 2013 11:19 PM PDT