60 Barbarian
60 Barbarian
25 Witch Doctor
17 Barbarian
Hardcore
+8 Vitality
2% Better Chance of Finding Magical Items
+5 Vitality
Regenerates 1 Life per Second
Monster kills grant +5 experience.
+2 Strength
+7 Vitality
Regenerates 2 Life per Second
8% Better Chance of Finding Magical Items
Health Globes and Potions Grant +68 Life.
+17 Vitality
6% Better Chance of Finding Magical Items
+4 Vitality
Health Globes and Potions Grant +29 Life.
+25 Minimum Damage
+25 Maximum Damage
+1–3 Holy Damage
+15 Strength
+66 Vitality
+23 Life after Each Kill
2.90% of Damage Dealt Is Converted to Life
+24 Strength
Regenerates 2 Life per Second
1.50% of Damage Dealt Is Converted to Life
Monster kills grant +8 experience.
Health Globes and Potions Grant +83 Life.
Increases Gold and Health Pickup by 3 Yards.
+5 Life after Each Kill
+3–6 Damage
+7% Extra Gold from Monsters
Monster kills grant +6 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Add 2 reverberations that cause 25% weapon damage per strike. Removes the chance for Knockback.
Unlocked at level 13
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
Unlocked at level 12
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Strength: 99
Primary attribute for Barbarians.
Increases all damage for Barbarians by 99.00%.
Increases Armor by 99.
Dexterity: 24
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 24.00%.
Increases dodge chance by 2.40%.
Intelligence: 24
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 24.00%.
Increases resistances by 2.4.
Vitality: 148
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 322
Reduces all damage from enemies of the same level as you by 27.47%.
Maximum Life: 1584
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
GOKU
17 Barbarian
Last updated on Jan 21, 2013 2:13 PM PST