60 Barbarian
60 Wizard
60 Demon Hunter
39 Barbarian
25 Monk
19 Barbarian
Hardcore
5 Barbarian
1 Witch Doctor
+63 Strength
+35 Dexterity
+34 Intelligence
+32 Vitality
Regenerates 2 Life per Second
Critical Hit Chance Increased by 1.5%
Monster kills grant +13 experience.
+21 Vitality
+12 Resistance to All Elements
Each Hit Adds +13 Life
+51 Armor
+27 Strength
Regenerates 4 Life per Second
+11% Movement Speed
Monster kills grant +13 experience.
+21 Strength
+33 Life after Each Kill
Critical Hit Chance Increased by 2.0%
Monster kills grant +14 experience.
+73 Strength
+10 Intelligence
+60 Strength
+61 Vitality
+13 Arcane Resistance
+23 Strength
+59 Dexterity
+18 Vitality
+80 Life after Each Kill
+10% Movement Speed
Melee attackers take 5 damage per hit.
Health Globes and Potions Grant +214 Life.
+252 Strength
+120 Dexterity
+124 Vitality
3.40% of Damage Dealt Is Converted to Life
+4 Strength
+7% Extra Gold from Monsters
+1 Maximum Fury (Barbarian Only)
Melee attackers take 1 damage per hit.
Monster kills grant +6 experience.
Health Globes and Potions Grant +41 Life.
+80 Strength
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Hurl a hammer with a 50% chance to Stun the target for 1.5 seconds.
Unlocked at level 33
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases the Armor bonus to 40%.
Unlocked at level 32
Strength: 727
Primary attribute for Barbarians.
Increases all damage for Barbarians by 727.00%.
Increases Armor by 727.
Dexterity: 260
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 260.00%.
Increases dodge chance by 14.00%.
Intelligence: 90
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 90.00%.
Increases resistances by 9.0.
Vitality: 341
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 14.
Armor: 1756
Reduces all damage from enemies of the same level as you by 47.38%.
Maximum Life: 4966
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 101/101
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Nomi
39 Barbarian
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Mar 19, 2013 8:07 AM PDT