60 Barbarian
51 Witch Doctor
26 Barbarian
Hardcore
16 Wizard
10 Wizard
2 Monk
+18 Strength
7% Better Chance of Finding Magical Items
Increases Bonus Experience by 19%
Increases Gold and Health Pickup by 3 Yards.
+20 Strength
+50 Vitality
+9 Vitality
+9% Movement Speed
+21 Dexterity
+24 Intelligence
Attack Speed Increased by 3%
+9% Extra Gold from Monsters
Regenerates 2 Life per Second
Health Globes and Potions Grant +72 Life.
+21 Vitality
Monster kills grant +8 experience.
+20 Vitality
Monster kills grant +1 experience.
+18 Strength
+17 Vitality
Health Globes and Potions Grant +83 Life.
Increases Gold and Health Pickup by 3 Yards.
+21 Minimum Damage
+21 Maximum Damage
+4–8 Fire Damage
+50 Intelligence
Increases Attack Speed by 2%
Critical Hit Damage Increased by 21%
Monster kills grant +10 experience.
+1 Strength
+29 Vitality
Critical Hit Chance Increased by 1.0%
Monster kills grant +6 experience.
+27 Strength
Health Globes and Potions Grant +69 Life.
+3–6 Damage
+26 Vitality
+17 Strength
+31 Vitality
Each Hit Adds +5 Life
Monster kills grant +14 experience.
+2–4 Damage
Attack Speed Increased by 4%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Unlocked at level 24
Strength: 186
Primary attribute for Barbarians.
Increases all damage for Barbarians by 186.00%.
Increases Armor by 186.
Dexterity: 54
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 54.00%.
Increases dodge chance by 5.40%.
Intelligence: 107
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 107.00%.
Increases resistances by 10.7.
Vitality: 262
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 828
Reduces all damage from enemies of the same level as you by 38.91%.
Maximum Life: 2760
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
PainBringer
26 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Loyalty | |
| Charge | |
Last updated on Nov 4, 2012 10:03 AM PST