60 Monk
60 Barbarian
44 Witch Doctor
Hardcore
29 Monk
8 Barbarian
Hardcore
8 Demon Hunter
+5 Intelligence
Health Globes and Potions Grant +17 Life.
+2 Strength
+1–2 Lightning Damage
Increases Attack Speed by 2%
1.00% of Damage Dealt Is Converted to Life
Monster kills grant +4 experience.
Increases Gold and Health Pickup by 2 Yards.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Strength: 33
Primary attribute for Barbarians.
Increases all damage for Barbarians by 33.00%.
Increases Armor by 33.
Dexterity: 15
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 15.00%.
Increases dodge chance by 1.50%.
Intelligence: 20
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 20.00%.
Increases resistances by 2.0.
Vitality: 23
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 83
Reduces all damage from enemies of the same level as you by 17.18%.
Maximum Life: 298
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
StreetSweepr
8 Barbarian
Last updated on Dec 4, 2012 10:55 AM PST