60 Wizard
60 Barbarian
60 Demon Hunter
60 Monk
25 Witch Doctor
10 Barbarian
Hardcore
6 Wizard
+96 Strength
+52 Poison Resistance
+12% Life
Critical Hit Chance Increased by 5.0%
Reduces damage from melee attacks by 5%.
+200 Strength
+39 Fire Resistance
+12 Resistance to All Elements
+7% Movement Speed
Increases Damage Against Elites by 3%
+230 Strength
+41 Vitality
+46 Fire Resistance
+176 Armor
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+94 Strength
+71 Intelligence
+23 Vitality
+57 Cold Resistance
Regenerates 286 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+222 Strength
+36 Vitality
+36 Fire Resistance
+63 Resistance to All Elements
+18% Extra Gold from Monsters
13% Better Chance of Finding Magical Items
+166 Strength
+75 Vitality
+22 Resistance to All Elements
+13% Extra Gold from Monsters
12% Better Chance of Finding Magical Items
Melee attackers take 466 damage per hit.
+69 Strength
+70 Dexterity
+143 Intelligence
+37 Arcane Resistance
+46 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
+160–512 Holy Damage
+47% Damage
+303 Strength
+70 Dexterity
Increases Attack Speed by 10%
Each Hit Adds +707 Life
+28 Maximum Damage
+280–491 Arcane Damage
+37% Damage
+111 Strength
+148 Vitality
Increases Attack Speed by 7%
Critical Hit Damage Increased by 66%
+199 Strength
+81 Vitality
+57 Resistance to All Elements
2.80% of Damage Dealt Is Converted to Life
Melee attackers take 583 damage per hit.
Reduces damage from melee attacks by 4%.
+70 Intelligence
+50 Resistance to All Elements
Attack Speed Increased by 7%
Critical Hit Damage Increased by 29%
Regenerates 147 Life per Second
+21 Minimum Damage
+134 Strength
+50 Dexterity
+59 Physical Resistance
Regenerates 98 Life per Second
Critical Hit Chance Increased by 6.0%
+46 Strength
+261 Vitality
Attack Speed Increased by 6%
Each Hit Adds +772 Life
Critical Hit Damage Increased by 61%
Health Globes and Potions Grant +3047 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2057
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2057.00%.
Increases Armor by 2057.
Dexterity: 257
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 257.00%.
Increases dodge chance by 13.93%.
Intelligence: 351
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 351.00%.
Increases resistances by 35.1.
Vitality: 792
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5678
Reduces all damage from enemies of the same level as you by 65.43%.
Maximum Life: 31356
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Monty
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Jan 20, 2013 4:59 PM PST