60 Barbarian
60 Witch Doctor
58 Monk
20 Demon Hunter
19 Barbarian
Hardcore
16 Wizard
1 Witch Doctor
Hardcore
1 Monk
Hardcore
1 Demon Hunter
+11 Strength
Health Globes and Potions Grant +43 Life.
+36 Vitality
6% Better Chance of Finding Magical Items
+16 Vitality
Monster kills grant +8 experience.
+2 Vitality
Attack Speed Increased by 2%
+7% Extra Gold from Monsters
Melee attackers take 1 damage per hit.
Health Globes and Potions Grant +8 Life.
Increases Gold and Health Pickup by 2 Yards.
+7 Strength
+8 Intelligence
Regenerates 1 Life per Second
Increases Gold and Health Pickup by 2 Yards.
+20 Vitality
6% Better Chance of Finding Magical Items
+16 Strength
Monster kills grant +7 experience.
+3 Minimum Damage
+3 Maximum Damage
+40 Strength
+23 Vitality
1.40% of Damage Dealt Is Converted to Life
+24 Strength
+4 Intelligence
Regenerates 2 Life per Second
Monster kills grant +7 experience.
+17 Strength
+10 Vitality
+1 Maximum Fury (Barbarian Only)
Melee attackers take 2 damage per hit.
+2–4 Damage
Attack Speed Increased by 2%
Attack Speed Increased by 2%
+2–4 Damage
Monster kills grant +2 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Add a 70% chance of stunning enemies for 1.5 seconds.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Throw 3 spears. Each spear will pull back the enemy that it hits.
Unlocked at level 15
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Strength: 179
Primary attribute for Barbarians.
Increases all damage for Barbarians by 179.00%.
Increases Armor by 179.
Dexterity: 26
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 26.00%.
Increases dodge chance by 2.60%.
Intelligence: 38
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 38.00%.
Increases resistances by 3.8.
Vitality: 152
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 608
Reduces all damage from enemies of the same level as you by 39.02%.
Maximum Life: 1632
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 101/101
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Beetlebreath
19 Barbarian
Last updated on Feb 21, 2013 2:13 PM PST