Summon a Fetish Shaman for 12 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage.
Strength: 70 Primary attribute for Barbarians. Increases all damage for Barbarians by 70.00%. Increases Armor by 70.
Dexterity: 70 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 70.00%. Increases dodge chance by 7.00%.
Intelligence: 196 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 196.00%. Increases resistances by 19.6.
Vitality: 133 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 70 Reduces all damage from enemies of the same level as you by 2.28%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 4931 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 740/740 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.
Ranged attack which deals 100% weapon damage and an additional 40% weapon damage as Poison over 2 seconds.
Cooldown: 6 seconds
Requires Bow
Unlocked at level 5
Poison Bolts
Dirty Fighting
Blinds enemies in front of the Scoundrel for 3 seconds.
Cooldown: 30 seconds
Unlocked at level 10
Dirty Fighting
Powered Shot
Powerful ranged attack that explodes on impact, dealing 25% weapon damage as Arcane to targets within 6 yards and has a 50% chance to Stun targets for 2 seconds.
Cooldown: 20 seconds
Requires Bow
Unlocked at level 15
Powered Shot
Hysteria
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 10% for 3 seconds. This effect cannot occur more than once every 5 seconds.