60 Barbarian
60 Wizard
54 Demon Hunter
37 Monk
11 Witch Doctor
7 Barbarian
Hardcore
+243 Strength
+56 Intelligence
+29% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
+368 Strength
+147 Vitality
+80 Resistance to All Elements
+246 Armor
+258 Strength
+66 Dexterity
+46 Vitality
+51 Cold Resistance
+72 Resistance to All Elements
+12% Life
+223 Armor
Reduces damage from Cold attacks by 7%.
+200 Strength
+43 Intelligence
+40 Vitality
Critical Hit Damage Increased by 37%
Regenerates 279 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 5%.
+276 Strength
+80 Vitality
+78 Resistance to All Elements
+265 Armor
+25% Extra Gold from Monsters
Regenerates 242 Life per Second
+98 Strength
+97 Dexterity
+116 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+244 Strength
+52 Vitality
+8% Life
+239 Armor
Critical Hit Chance Increased by 4.5%
4.0% Chance to Knockback on Hit
+284 Minimum Damage
+217 Maximum Damage
+40% Damage
+106 Strength
+50 Dexterity
Critical Hit Damage Increased by 148%
2.80% of Damage Dealt Is Converted to Life
+215 Minimum Damage
+318 Maximum Damage
+36% Damage
+257 Strength
+110 Vitality
+0.24 Attacks per Second
Critical Hit Damage Increased by 100%
12.0% Chance to Fear on Hit
+183 Strength
+124 Intelligence
+47 Vitality
Attack Speed Increased by 9%
Critical Hit Damage Increased by 39%
Regenerates 157 Life per Second
+231 Strength
+67 Intelligence
Attack Speed Increased by 8%
Regenerates 210 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+23–51 Damage
+229 Strength
+54 Vitality
Each Hit Adds +281 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+28 Minimum Damage
+120 Strength
Each Hit Adds +270 Life
Critical Hit Damage Increased by 71%
Melee attackers take 1100 damage per hit.
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 3072
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3072.00%.
Increases Armor by 3072.
Dexterity: 304
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 304.00%.
Increases dodge chance by 15.10%.
Intelligence: 381
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 381.00%.
Increases resistances by 38.1.
Vitality: 867
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6912
Reduces all damage from enemies of the same level as you by 69.73%.
Maximum Life: 45625
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
DGKxCrusher
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
Last updated on Jun 18, 2013 11:37 PM PDT