60 Demon Hunter
60 Barbarian
60 Wizard
8 Witch Doctor
2 Barbarian
+76 Strength
+41 Dexterity
+146 Intelligence
+84 Vitality
+25 Resistance to All Elements
+8% Chance to Block
+100 Strength
+178 Vitality
+31 Resistance to All Elements
Melee attackers take 205 damage per hit.
+139 Strength
+131 Dexterity
+104 Vitality
+11% Movement Speed
+29 Cold Resistance
Attack Speed Increased by 6%
Critical Hit Damage Increased by 30%
+15% Extra Gold from Monsters
Critical Hit Chance Increased by 7.0%
+248 Strength
+94 Dexterity
+35 Vitality
+48 Poison Resistance
+43 Resistance to All Elements
+48 Strength
+244 Vitality
+43 Fire Resistance
+11 Resistance to All Elements
+172 Armor
+112 Strength
+51 Vitality
+49 Physical Resistance
+55 Resistance to All Elements
+91 Armor
+289–608 Poison Damage
+38% Damage
Each Hit Adds +311 Life
Critical Hit Damage Increased by 70%
+199 Strength
+74 Resistance to All Elements
+9% Chance to Block
Reduces damage from melee attacks by 5%.
Reduces damage from elites by 6%.
Increases Elemental Arrow Damage by 9% (Demon Hunter Only)
+164 Strength
+77 Vitality
+36 Lightning Resistance
+20% Extra Gold from Monsters
17% Better Chance of Finding Magical Items
+68 Dexterity
+29 Cold Resistance
Attack Speed Increased by 6%
+122 Life after Each Kill
+8–16 Damage
+37 Strength
+27 Dexterity
+30 Fire Resistance
Attack Speed Increased by 6%
+112 Strength
+81 Dexterity
+40 Vitality
Each Hit Adds +559 Life
+319 Armor
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that inflicts 189% weapon damage as Fire.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
Unlocked at level 45
Strength: 1422
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1422.00%.
Increases Armor by 1422.
Dexterity: 509
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 509.00%.
Increases dodge chance by 20.18%.
Intelligence: 213
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 213.00%.
Increases resistances by 21.3.
Vitality: 940
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6552
Reduces all damage from enemies of the same level as you by 68.59%.
Maximum Life: 33176
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BarbElix
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Intervene | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on Dec 29, 2012 11:46 AM PST