60 Barbarian
60 Monk
60 Demon Hunter
60 Wizard
18 Monk
1 Monk
1 Monk
1 Monk
+247 Strength
+79 Dexterity
+48 Poison Resistance
Attack Speed Increased by 9%
Regenerates 176 Life per Second
Critical Hit Chance Increased by 4.5%
6% more Fire damage taken.
24% chance to cast a Poison Nova when you are hit.
+335 Strength
+84 Vitality
+26 Arcane Resistance
+74 Resistance to All Elements
+382 Armor
+279 Strength
+61 Dexterity
+40 Cold Resistance
+74 Resistance to All Elements
+11% Life
Regenerates 138 Life per Second
Reduces damage from Cold attacks by 9%.
+204 Strength
+86 Dexterity
+56 Intelligence
+42 Vitality
+72 Resistance to All Elements
Critical Hit Damage Increased by 40%
Critical Hit Chance Increased by 8.5%
+286 Strength
+83 Intelligence
+164 Vitality
+29 Fire Resistance
+77 Resistance to All Elements
+125 Strength
+92 Dexterity
+50 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+229 Strength
+75 Dexterity
+174 Vitality
Regenerates 66 Life per Second
19% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
+311 Minimum Damage
+282 Maximum Damage
+40% Damage
Critical Hit Damage Increased by 147%
2.90% of Damage Dealt Is Converted to Life
+199 Strength
+73 Resistance to All Elements
+9% Chance to Block
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
Reduces damage from elites by 6%.
+246 Strength
+42 Intelligence
+79 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 6% (Barbarian Only)
+249 Strength
Critical Hit Damage Increased by 28%
Critical Hit Chance Increased by 4.5%
Increases Bonus Experience by 35%
Health Globes and Potions Grant +2480 Life.
Chance to launch an explosive ball of Hellfire when you attack.
+35–68 Damage
+88 Strength
Critical Hit Damage Increased by 32%
Critical Hit Chance Increased by 4.5%
+22–48 Damage
+277 Strength
+59 Vitality
Attack Speed Increased by 8%
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Instead of Knockback, each hit has a 35% chance to Stun the target for 1.5 seconds.
Unlocked at level 6
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 3206
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3206.00%.
Increases Armor by 3206.
Dexterity: 545
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 545.00%.
Increases dodge chance by 20.90%.
Intelligence: 333
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 333.00%.
Increases resistances by 33.3.
Vitality: 870
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7537
Reduces all damage from enemies of the same level as you by 71.53%.
Maximum Life: 34106
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Expansion
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on Jun 17, 2013 6:20 PM PDT