+91 Strength
+40 Resistance to All Elements
+12% Life
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 25%
Reduces damage from melee attacks by 6%.
+271 Strength
+67 Intelligence
+31 Vitality
+77 Resistance to All Elements
+247 Armor
+92 Strength
+95 Vitality
+32 Cold Resistance
+71 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+90 Strength
+33 Fire Resistance
Critical Hit Damage Increased by 32%
Regenerates 252 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+174 Strength
+45 Intelligence
+63 Vitality
+30 Cold Resistance
+71 Resistance to All Elements
+256 Armor
Regenerates 281 Life per Second
+200 Strength
+27 Cold Resistance
+80 Resistance to All Elements
+238 Armor
+21% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+82 Strength
+83 Intelligence
+26 Fire Resistance
+71 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1258 damage per hit.
+260 Minimum Damage
+330 Maximum Damage
+36% Damage
+161 Strength
+0.23 Attacks per Second
Critical Hit Damage Increased by 61%
16.7% Chance to Fear on Hit
+235–605 Holy Damage
+49% Damage
+174 Strength
Critical Hit Damage Increased by 100%
+15 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 5%
+177 Strength
+60 Poison Resistance
+80 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 14% (Barbarian Only)
+31–53 Damage
+85 Strength
+75 Intelligence
+364 Life after Each Kill
Critical Hit Damage Increased by 50%
+30–63 Damage
+79 Strength
+65 Vitality
+57 Resistance to All Elements
Each Hit Adds +149 Life
Critical Hit Damage Increased by 44%
+30 Maximum Damage
+39 Physical Resistance
Attack Speed Increased by 7%
Critical Hit Damage Increased by 63%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Gain 1 Fury for every enemy struck.
Unlocked at level 44
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Strength: 1959
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1959.00%.
Increases Armor by 1959.
Dexterity: 99
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 99.00%.
Increases dodge chance by 9.90%.
Intelligence: 369
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 369.00%.
Increases resistances by 36.9.
Vitality: 445
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5646
Reduces all damage from enemies of the same level as you by 65.30%.
Maximum Life: 17753
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 135/135
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Nortik
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Vanish | |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on May 21, 2013 9:05 PM PDT