60 Demon Hunter
60 Monk
60 Barbarian
60 Witch Doctor
60 Wizard
37 Witch Doctor
Hardcore
20 Barbarian
13 Wizard
5 Wizard
1 Demon Hunter
+122 Strength
+24 Dexterity
+177 Intelligence
+86 Vitality
+73 Resistance to All Elements
Reduces duration of control impairing effects by 11%
+138 Strength
+66 Vitality
+48 Arcane Resistance
+57 Resistance to All Elements
+5% Life
Regenerates 313 Life per Second
+86 Strength
+127 Dexterity
+160 Vitality
+42 Arcane Resistance
+11% Movement Speed
+94 Strength
Attack Speed Increased by 8%
+241 Armor
Critical Hit Chance Increased by 9.0%
+201 Strength
+143 Vitality
+11 Resistance to All Elements
+211 Armor
+64 Strength
+50 Intelligence
+145 Vitality
+30 Fire Resistance
+52 Resistance to All Elements
+223 Armor
+71 Strength
+113 Vitality
+37 Arcane Resistance
+61 Resistance to All Elements
+173 Armor
Critical Hit Chance Increased by 3.5%
+228 Minimum Damage
+237 Maximum Damage
+50% Damage
+305 Strength
+194 Intelligence
Critical Hit Damage Increased by 247%
98.7% chance to inflict Bleed for 6078–8993 damage over 5 seconds.
+125 Strength
+45 Cold Resistance
+71 Resistance to All Elements
+10% Life
Level Requirement Reduced by 5
+10 Minimum Damage
+65 Strength
+71 Dexterity
+32 Lightning Resistance
+58 Resistance to All Elements
11% Better Chance of Finding Magical Items
Health Globes and Potions Grant +1577 Life.
+13 Minimum Damage
+101 Strength
+34 Dexterity
+65 Vitality
Critical Hit Chance Increased by 3.5%
+9 Maximum Damage
+195 Strength
+70 Vitality
+21 Cold Resistance
Critical Hit Damage Increased by 40%
Health Globes and Potions Grant +3453 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 100% weapon damage as Physical over 5 seconds.
Unlocked at level 56
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 1781
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1781.00%.
Increases Armor by 1781.
Dexterity: 332
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 332.00%.
Increases dodge chance by 15.80%.
Intelligence: 497
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 497.00%.
Increases resistances by 49.7.
Vitality: 993
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6520
Reduces all damage from enemies of the same level as you by 68.49%.
Maximum Life: 40286
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Thalsbarb
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Sep 30, 2012 8:44 AM PDT