60 Barbarian
60 Witch Doctor
53 Witch Doctor
Hardcore
35 Demon Hunter
24 Witch Doctor
Hardcore
20 Barbarian
Hardcore
16 Wizard
Hardcore
12 Monk
Hardcore
9 Monk
Hardcore
2 Monk
+173 Strength
+76 Resistance to All Elements
Attack Speed Increased by 9%
+26% Life
+14% Extra Gold from Monsters
+96 Strength
+229 Vitality
+52 Lightning Resistance
+72 Resistance to All Elements
Reduces damage from ranged attacks by 6%.
+166 Strength
+89 Intelligence
+47 Fire Resistance
+12% Movement Speed
Melee attackers take 606 damage per hit.
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+100 Strength
Critical Hit Damage Increased by 47%
Regenerates 262 Life per Second
Critical Hit Chance Increased by 9.5%
Health Globes and Potions Grant +2699 Life.
Reduces damage from melee attacks by 5%.
+172 Strength
+80 Resistance to All Elements
+9% Life
+260 Armor
Regenerates 247 Life per Second
14% Better Chance of Finding Magical Items
+150 Strength
+97 Dexterity
+97 Intelligence
+139 Vitality
+37 Cold Resistance
Each Hit Adds +393 Life
+11% Life
20% Better Chance of Finding Magical Items
+72 Strength
+74 Dexterity
+51 Vitality
+34 Cold Resistance
+58 Resistance to All Elements
Melee attackers take 221 damage per hit.
Critical Hit Chance Increased by 6.0%
+278 Minimum Damage
+314 Maximum Damage
+44% Damage
+321 Strength
Each Hit Adds +602 Life
Critical Hit Damage Increased by 259%
95.0% chance to inflict Bleed for 6007–7760 damage over 5 seconds.
+171 Strength
+49 Physical Resistance
+71 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 2% (Barbarian Only)
+116 Strength
+185 Armor
Critical Hit Damage Increased by 31%
Critical Hit Chance Increased by 4.5%
+110 Strength
Critical Hit Damage Increased by 41%
Critical Hit Chance Increased by 4.5%
+154 Strength
+46 Vitality
Attack Speed Increased by 9%
Each Hit Adds +560 Life
+13% Life
18.9% chance to inflict Bleed for 84–182 damage over 5 seconds.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Add 2 reverberations that cause 25% weapon damage per strike. Removes the chance for Knockback.
Unlocked at level 13
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Regain 8% of your maximum Life for each target hit by Furious Charge.
Unlocked at level 56
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 100% weapon damage as Physical over 5 seconds.
Unlocked at level 56
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2033
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2033.00%.
Increases Armor by 2033.
Dexterity: 253
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 253.00%.
Increases dodge chance by 13.83%.
Intelligence: 268
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 268.00%.
Increases resistances by 26.8.
Vitality: 722
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5299
Reduces all damage from enemies of the same level as you by 63.85%.
Maximum Life: 40618
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Frank
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 17, 2013 6:06 PM PDT