60 Barbarian
+157 Dexterity
+48 Poison Resistance
Attack Speed Increased by 9%
Regenerates 171 Life per Second
Melee attackers take 172 damage per hit.
Critical Hit Chance Increased by 4.5%
16% more Fire damage taken.
32% chance to cast a Poison Nova when you are hit.
+175 Strength
+77 Resistance to All Elements
+15% Damage to Demons
+12% Movement Speed
Melee attackers take 829 damage per hit.
Increases Damage Against Elites by 3%
Ignores Durability Loss
+62 Strength
+151 Dexterity
+126 Intelligence
+68 Vitality
+65 Resistance to All Elements
+17% Extra Gold from Monsters
+85 Strength
+71 Dexterity
+61 Resistance to All Elements
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 7.5%
Health Globes and Potions Grant +2152 Life.
+243 Strength
+126 Vitality
+80 Resistance to All Elements
+139 Strength
+95 Dexterity
+92 Intelligence
+268 Vitality
Each Hit Adds +384 Life
+10% Life
19% Better Chance of Finding Magical Items
+72 Strength
+69 Dexterity
+40 Physical Resistance
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1181 damage per hit.
+268 Minimum Damage
+337 Maximum Damage
+42% Damage
+104 Strength
+74 Vitality
Increases Critical Hit Chance of Energy Twister by 2% (Wizard Only)
+170 Strength
+118 Dexterity
+115 Vitality
+70 Resistance to All Elements
+263 Armor
+15% Extra Gold from Monsters
+98 Strength
+52 Cold Resistance
+72 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 8% (Barbarian Only)
+33–61 Damage
+69 Resistance to All Elements
Each Hit Adds +427 Life
Melee attackers take 551 damage per hit.
+24–58 Damage
+134 Strength
+71 Intelligence
+53 Vitality
+61 Resistance to All Elements
+8% Life
+9 Minimum Damage
+72 Resistance to All Elements
Each Hit Adds +850 Life
Regenerates 269 Life per Second
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1577
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1577.00%.
Increases Armor by 1577.
Dexterity: 764
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 764.00%.
Increases dodge chance by 25.28%.
Intelligence: 392
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 392.00%.
Increases resistances by 39.2.
Vitality: 903
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5649
Reduces all damage from enemies of the same level as you by 65.31%.
Maximum Life: 37620
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
OtisTheBrave
60 Barbarian
| Forceful Push | |
| Missile Ward | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 9, 2013 1:30 PM PDT