60 Witch Doctor
60 Demon Hunter
60 Witch Doctor
60 Wizard
60 Demon Hunter
60 Monk
60 Barbarian
60 Monk
60 Wizard
60 Barbarian
+207 Strength
+31 Dexterity
+50 Poison Resistance
Attack Speed Increased by 8%
Regenerates 183 Life per Second
Critical Hit Chance Increased by 4.5%
15% more Fire damage taken.
22% chance to cast a Poison Nova when you are hit.
+190 Strength
+84 Dexterity
+79 Resistance to All Elements
+10% Damage to Demons
+12% Movement Speed
Increases Damage Against Elites by 4%
Ignores Durability Loss
+92 Strength
+92 Vitality
+78 Resistance to All Elements
Regenerates 75 Life per Second
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+96 Strength
+86 Intelligence
+78 Vitality
Regenerates 308 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+144 Strength
+26 Vitality
+55 Fire Resistance
+207 Armor
Regenerates 225 Life per Second
Health Globes and Potions Grant +2936 Life.
+214 Strength
+30 Vitality
+76 Resistance to All Elements
+22% Extra Gold from Monsters
Regenerates 70 Life per Second
20% Better Chance of Finding Magical Items
+161 Strength
+8% Life
+231 Armor
Melee attackers take 651 damage per hit.
Critical Hit Chance Increased by 4.5%
4.8% Chance to Knockback on Hit
+10 Minimum Damage
+196–557 Holy Damage
+43% Damage
+172 Strength
Increases Attack Speed by 11%
Each Hit Adds +959 Life
+161–493 Holy Damage
+46% Damage
+199 Intelligence
+148 Vitality
Critical Hit Damage Increased by 50%
43% Better Chance of Finding Magical Items
Increases Damage Against Elites by 6%
+187 Strength
+34 Arcane Resistance
+78 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Bash Damage by 11% (Barbarian Only)
Adds 6% to Cold Damage
+13 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 28%
Increases Critical Hit Chance of Revenge by 4% (Barbarian Only)
+76 Strength
+38 Vitality
+55 Poison Resistance
Attack Speed Increased by 9%
13% Better Chance of Finding Magical Items
+26–53 Damage
+223 Strength
+59 Cold Resistance
+7% Life
Regenerates 186 Life per Second
Health Globes and Potions Grant +3369 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that inflicts 189% weapon damage as Fire.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Unlocked at level 60
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.
Unlocked at level 58
Strength: 1955
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1955.00%.
Increases Armor by 1955.
Dexterity: 184
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 184.00%.
Increases dodge chance by 12.10%.
Intelligence: 354
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 354.00%.
Increases resistances by 35.4.
Vitality: 543
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5266
Reduces all damage from enemies of the same level as you by 63.71%.
Maximum Life: 22173
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 127/127
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Freya
60 Barbarian
| Charm | |
| Missile Ward | |
| Disorient | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 6, 2013 2:13 AM PDT