60 Witch Doctor
60 Barbarian
60 Wizard
60 Demon Hunter
60 Monk
+91 Strength
+23% Life
Melee attackers take 515 damage per hit.
Critical Hit Chance Increased by 5.5%
Reduces damage from melee attacks by 5%.
+59 Strength
+160 Intelligence
+191 Vitality
+78 Resistance to All Elements
+227 Armor
+90 Strength
+86 Dexterity
+94 Vitality
+73 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+193 Strength
+86 Intelligence
Regenerates 332 Life per Second
Melee attackers take 334 damage per hit.
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+242 Strength
+50 Dexterity
+86 Intelligence
+84 Vitality
+47 Poison Resistance
Melee attackers take 2161 damage per hit.
+75 Dexterity
+173 Vitality
+78 Resistance to All Elements
+18% Extra Gold from Monsters
+69 Strength
+114 Intelligence
+50 Physical Resistance
Critical Hit Chance Increased by 5.5%
+238 Minimum Damage
+336 Maximum Damage
+49% Damage
+298 Strength
Increases Attack Speed by 11%
+13 Maximum Fury (Barbarian Only)
Ignores Durability Loss
Increases Critical Hit Chance of Overpower by 3% (Barbarian Only)
+198 Strength
+43 Fire Resistance
+71 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 7% (Barbarian Only)
+15–35 Damage
+134 Strength
+33 Vitality
+44 Poison Resistance
+17 Resistance to All Elements
+6% Life
+91 Strength
+68 Vitality
Critical Hit Damage Increased by 28%
Critical Hit Chance Increased by 3.5%
+23 Maximum Damage
+46 Strength
+78 Vitality
+48 Lightning Resistance
+234 Armor
Critical Hit Damage Increased by 49%
30% Better Chance of Finding Magical Items
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase Fury gained to 30.
Unlocked at level 40
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Increases Fury gained to 30.
Unlocked at level 23
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Unlocked at level 25
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.
Unlocked at level 56
Strength: 1755
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1755.00%.
Increases Armor by 1755.
Dexterity: 297
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 297.00%.
Increases dodge chance by 14.93%.
Intelligence: 532
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 532.00%.
Increases resistances by 53.2.
Vitality: 886
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5017
Reduces all damage from enemies of the same level as you by 62.58%.
Maximum Life: 40359
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 153/153
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
PHM
60 Barbarian
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Jan 24, 2013 7:12 PM PST