60 Barbarian
60 Wizard
60 Demon Hunter
35 Monk
29 Witch Doctor
13 Barbarian
9 Monk
Hardcore
1 Witch Doctor
1 Demon Hunter
+195 Strength
+74 Resistance to All Elements
Attack Speed Increased by 8%
+11% Life
+231 Armor
Increases Bonus Experience by 31%
+299 Strength
+173 Vitality
+71 Resistance to All Elements
+249 Armor
+249 Strength
+74 Intelligence
+58 Vitality
+37 Lightning Resistance
+76 Resistance to All Elements
+12% Life
Regenerates 294 Life per Second
Reduces damage from Cold attacks by 8%.
+186 Strength
+77 Dexterity
Critical Hit Damage Increased by 33%
Regenerates 328 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 5%.
+274 Strength
+96 Intelligence
+95 Vitality
+36 Poison Resistance
+80 Resistance to All Elements
+95 Dexterity
+100 Vitality
+41 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+30 Arcane Resistance
+57 Resistance to All Elements
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1189 damage per hit.
Critical Hit Chance Increased by 4.5%
+269–645 Fire Damage
+26% Damage
+135 Strength
Increases Attack Speed by 10%
Critical Hit Damage Increased by 157%
+13 Minimum Damage
+289–665 Holy Damage
+183 Strength
Critical Hit Damage Increased by 162%
2.30% of Damage Dealt Is Converted to Life
+73 Strength
+98 Intelligence
+166 Vitality
Attack Speed Increased by 8%
Critical Hit Damage Increased by 44%
+17% Extra Gold from Monsters
+29–59 Damage
+192 Strength
+58 Intelligence
+72 Vitality
Critical Hit Damage Increased by 28%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+31–65 Damage
+154 Strength
+45 Resistance to All Elements
Each Hit Adds +301 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+9 Minimum Damage
+206 Strength
+138 Vitality
+374 Armor
Critical Hit Damage Increased by 57%
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2561
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2561.00%.
Increases Armor by 2561.
Dexterity: 315
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 315.00%.
Increases dodge chance by 15.38%.
Intelligence: 469
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 469.00%.
Increases resistances by 46.9.
Vitality: 1081
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6571
Reduces all damage from enemies of the same level as you by 68.66%.
Maximum Life: 46877
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Paver
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Intervene | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on May 24, 2013 9:55 AM PDT