60 Barbarian
Hardcore
60 Wizard
Hardcore
60 Monk
Hardcore
54 Witch Doctor
Hardcore
43 Demon Hunter
Hardcore
2 Barbarian
Hardcore
+108 Strength
+144 Vitality
+20 Resistance to All Elements
Melee attackers take 560 damage per hit.
+8% Chance to Block
+54 Strength
+73 Dexterity
+99 Vitality
+76 Resistance to All Elements
Increases Gold and Health Pickup by 6 Yards.
Reduces damage from ranged attacks by 6%.
+50 Intelligence
+80 Vitality
+44 Fire Resistance
+59 Resistance to All Elements
+17% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
Health Globes and Potions Grant +4945 Life.
+190 Strength
+142 Intelligence
Regenerates 338 Life per Second
14% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 5%.
+159 Strength
+66 Dexterity
+179 Vitality
+50 Fire Resistance
+19% Extra Gold from Monsters
14% Better Chance of Finding Magical Items
+175 Strength
+91 Dexterity
+148 Intelligence
+92 Vitality
Each Hit Adds +467 Life
+10% Life
19% Better Chance of Finding Magical Items
Melee attackers take 957 damage per hit.
+72 Strength
+52 Intelligence
+59 Vitality
+51 Resistance to All Elements
+13% Extra Gold from Monsters
16% Better Chance of Finding Magical Items
+254–505 Holy Damage
+50% Damage
+179 Strength
+64 Dexterity
+62 Vitality
Increases Attack Speed by 10%
Each Hit Adds +805 Life
+190 Strength
+77 Resistance to All Elements
+19% Extra Gold from Monsters
+9% Chance to Block
Reduces damage from melee attacks by 5%.
Reduces damage from elites by 6%.
+77 Strength
+80 Resistance to All Elements
+4% Life
20% Better Chance of Finding Magical Items
+18–79 Damage
+83 Dexterity
+97 Intelligence
+89 Vitality
+58 Poison Resistance
+65 Resistance to All Elements
+33 Maximum Damage
+75 Strength
+68 Vitality
+59 Fire Resistance
18% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.0%
Health Globes and Potions Grant +5904 Life.
+46 Strength
+141 Vitality
+46 Lightning Resistance
Attack Speed Increased by 8%
31% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 1584
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1584.00%.
Increases Armor by 1584.
Dexterity: 468
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 468.00%.
Increases dodge chance by 19.20%.
Intelligence: 580
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 580.00%.
Increases resistances by 58.0.
Vitality: 1288
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6855
Reduces all damage from enemies of the same level as you by 69.56%.
Maximum Life: 51706
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Squall
60 Barbarian
| Charm | |
| Missile Ward | |
| Disorient | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Dec 8, 2012 5:34 PM PST