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Primary attribute for Barbarians.
Increases all damage for Barbarians by 59.00%.
Increases Armor by 59.
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 100.00%.
Increases dodge chance by 10.00%.
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 41.00%.
Increases resistances by 4.1.
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Reduces all damage from enemies of the same level as you by 32.86%.
Maximum Life: 1194
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Generated by Monk melee attacks and
some Monk skills. Spirit is a precious
resource used to cast powerful
defensive and offensive abilities.
Last updated on Oct 2, 2012 11:13 PM PDT