60 Witch Doctor
Hardcore
60 Monk
60 Wizard
60 Demon Hunter
51 Demon Hunter
46 Barbarian
35 Wizard
Hardcore
18 Monk
Hardcore
+34 Strength
+89 Vitality
+44 Strength
+44 Intelligence
Attack Speed Increased by 4%
Regenerates 11 Life per Second
9% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 2.0%
+77 Strength
+58 Dexterity
9% Better Chance of Finding Magical Items
Melee attackers take 10 damage per hit.
Health Globes and Potions Grant +277 Life.
+36 Minimum Damage
+50 Maximum Damage
+10% Damage
+75 Vitality
Increases Attack Speed by 4%
1.1% Chance to Freeze on Hit
22.5% chance to inflict Bleed for 62–92 damage over 5 seconds.
+75 Strength
+36 Vitality
+11 Fire Resistance
10% Better Chance of Finding Magical Items
Melee attackers take 17 damage per hit.
+88 Strength
+11 Vitality
Regenerates 4 Life per Second
2.10% of Damage Dealt Is Converted to Life
Monster kills grant +14 experience.
+85 Strength
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Increase damage to 288% weapon damage and increases Knockback distance by 100%.
Unlocked at level 25
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 281 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 548
Primary attribute for Barbarians.
Increases all damage for Barbarians by 548.00%.
Increases Armor by 548.
Dexterity: 111
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 111.00%.
Increases dodge chance by 10.28%.
Intelligence: 97
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 97.00%.
Increases resistances by 9.7.
Vitality: 310
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 21.
Armor: 1380
Reduces all damage from enemies of the same level as you by 37.50%.
Maximum Life: 6730
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BallSoHard
46 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Jan 22, 2013 5:00 PM PST